Pricing

Pay only for the time you ShapeShift.

No subscription. Buy a credit pack, go live, and reload whenever you need more. Credits are used by the second while ShapeShift is on.

Credit packs

$10

500 credits

2¢ per credit. About 4 min of live ShapeShift

Buy 500 credits

$30

2,000 credits

1.5¢ per credit. About 16 min of live ShapeShift

Buy 2,000 credits

$50

4,000 credits

1.25¢ per credit. About 33 min of live ShapeShift

Buy 4,000 credits

Most popular

$90

8,000 credits

1.13¢ per credit. About 66 min of live ShapeShift

Buy 8,000 credits

$170

16,000 credits

1.06¢ per credit. About 133 min of live ShapeShift

Buy 16,000 credits

$330

32,000 credits

1.03¢ per credit. About 266 min of live ShapeShift

Buy 32,000 credits

Prices in USD. Secure checkout by Stripe. Sign in to buy; new accounts need approval first.

By the second

Face, full-body and outfit looks use 2 credits per second, so bigger packs mean cheaper minutes. Nothing is used while ShapeShift is off.

Reload anytime

Your balance and minutes left are always shown in the studio header. Top up from there or from this page in a few clicks.

Never lose a recording

If credits run out mid-session, ShapeShift ends and your camera keeps recording, so your clip is saved for download.

FAQ

Common questions

What uses credits?

Only live AI transformation. Camera preview, face tracking, recording your original camera and downloading clips are free.

Do I need credits to record?

Recording itself is free. Credits are used while ShapeShift is on, whether or not you are recording.

Do credits expire?

No. Unused credits stay on your account.

What happens when I run out?

You get a warning when about 2 minutes are left. At zero, ShapeShift ends and you can buy more right away.

Is there a subscription?

No. Shape Shiftr is pay as you go with one-time credit packs.
Shape Shiftr

Ready to change how you look, live?

Sign in, grab a credit pack and ShapeShift in minutes.

Your camera video goes straight to the AI engine and is never stored on our servers.